Downtown Demolition changelog
New in version 0.0.15
- Updated to work with the latest version of Marvel Realm
New in version 0.0.14
- Fixed bonus items sometimes hanging just above the ground until they were shot. They now land properly
- Grenade, car and helicopter explosions now use the suite's new explosion sound, so they carry further and change with distance and walls
New in version 0.0.13
- Updated for Marvel Realm 1.9.2, with smoother performance and faster loading
- Added World detail and Audio detail options to this game's settings menu, so slower computers can trade distant detail for smoothness
- Testing and debugging controls are no longer listed in the control mapping menu
New in version 0.0.12
- Added remappable gameplay controls
New in version 0.0.11
- Integration with the latest internal changes
New in version 0.0.10
- Fixed a bug where the game over stinger wouldn't play
New in version 0.0.9
- Migrated to Python version 3.13
New in version 0.0.8
- Added the learn sounds page to the game
New in version 0.0.7
- Decreased the amount of score taken when the helicopters take out cars instead of you
- Fixed a bug where changing the camera turn speed while the game was running wouldn't affect the vertical aiming speed
New in version 0.0.6
New in version 0.0.5
- Fixed an error in the scoring system where explosions would result in incorrect positive and negative reward calculations
New in version 0.0.4
- It is now possible to perform vertical aiming while reloading your weapon
New in version 0.0.3
- Fixes to how scores are calculated. Exploding vehicles with explosive ammunition are a lot more rewarding now
New in version 0.0.2
- Improved target detection when checking crosshairs