Downtown Demolition documentation

Welcome to the documentation for Downtown Demolition

Keyboard Controls:

  • To turn the camera to the nearest sub cardinal direction, press the Q and E keys for left/right respectively
  • To turn constantly, hold down left/right arrow
  • To check the camera's current facing in degrees, press grave accent
  • To set yourself as the camera's point of view, press P
  • To use vertical aiming, hold down tab
    • To aim up/down, hold down up/down arrow respectively
  • To check if you have anything in your crosshairs, press M
  • To hear your spent time and the current time limit, press T
  • To hear an indication for your height from the ground, press backslash. The first beep indicates the height of the ground, and the second beep indicates where you are relative to it
  • to hear your health, press H
  • To hear your current score along with the number of kills and dead shots you have landed, press L
  • To fire your currently drawn weapon, press/hold F
  • To reload the currently drawn weapon, press R
  • To hear the rounds loaded into your weapon, the number of magazines you have for the currently drawn weapon and the number of explosive rounds you have, press Z
  • To toggle pause, press escape

Game Controller Bindings:

  • To see what you have in your crosshairs, press the d-pad up
  • To make yourself as the camera's point of view, press the d-pad down
  • To turn to the nearest sub cardinal direction, press the d-pad left or right
  • To turn constantly, use the right stick. The further you push the stick, the faster you turn
  • To use vertical aiming, hold the right shoulder. Release to stop
    • To aim up or down, use the right stick
  • To check the camera's current facing in degrees, press the right stick
  • To hear an indication of your height from the ground, press the left stick. The first beep indicates the height of the ground, and the second beep indicates where you are relative to it
  • To hear your health, press X
  • To fire your currently drawn weapon, press/hold the right trigger
  • To hear the rounds loaded into and the number of magazines you have for the currently drawn weapon, press Y
  • To reload your currently drawn weapon, press the left trigger
  • To hear your score, your kills and successful dead shots you have made, press A
  • To hear your spent time and the current time limit, press B
  • To toggle pause, press back

Mouse Controls:

  • To turn the camera, move the mouse left/right. The faster you move, the faster it turns
  • To fire the currently drawn weapon, left click
  • To do vertical aiming, hold down right click
    • To aim higher/lower, move the mouse up/down respectively
  • To reload the currently drawn weapon, press the mouse wheel

How to play:

You have a sniper rifle ready in the middle of a chaotic city. You've been tasked with wreaking havoc on everything that comes your way. So naturally, you decide to shoot quickly as the time you have been given, is most certainly not infinite!

The goal of this game is for you to take down as many cars as you can. This sounds simple, but probably not as much as it seems to be. First and foremost, your ammunition is limited. Run out of ammo and your mission is over! Although if you manage to land successful shots, you'll get an extra magazine, two if your shot was precise enough!
Secondly, you're not alone! Unfortunately, another person has taken interest in putting all of their might in destroying this city, and no, they're not your friend! No problem, you shoot them too? Well that's exactly what you must do, but good luck; They're in a helicopter that fires rockets. Don't worry, they won't shoot you, not directly at least. They're more interested in taking down the same cars you're shooting and as such, every car they take down successfully, you lose some score. Better to just take the helicopter person down as fast as you can. Not just because of the score loss; Because of the good ammunition reward and score you'll get by shooting them down, too!
Third, the cars you're shooting, they aren't the friendliest bunch either. Not only they're quite crazy - driving right into a wall without a care, but they also drive into, you guessed it, you yourself! It'll hurt, so maybe try to prevent that.

Not everything is against you though, don't worry. Every now and then, a little glass container falls from the sky. Shoot it and you'll get a reward. To shoot this one, you should try to align the vertical aiming indicator's pitch with the pitch of the glass container's sound. What these glass containers give you are pretty self-explanatory. There's only one thing that's rather different, and it's the explosive rounds.
Explosive rounds aren't that complicated. As long as you have them, when you shoot, your bullets cause an explosion - meaning what's around them will also be effected, not just the thing you shot. Your bullet doesn't have to hit something necessarily, as when it gets out of range it eventually drops, and that also causes an explosion.

As mentioned earlier, you have a rather short time limit. When you shoot things down, you'll get some bonus extra time. So the better you play, the longer you play and the more score you will earn!

The radar has been changed slightly compared to the old version of The Road to Sanctuary. There's now a small indicator for when you can land a successful shot. Use this to your advantage and prevent wasting your hard-earned ammunition!