Endless Defense changelog
New in version 1.0.16
- Updated to work with the latest version of Marvel Realm
New in version 1.0.15
- Updated for the new Marvel Realm client. The game supports Steam Audio, the new spatial audio engine under Settings, Sound settings, and runs smoother in busy scenes
- Game settings now has a Performance page, which holds FPS limit, World detail distance and Audio detail distance
New in version 1.0.14
- Updated for Marvel Realm 1.9.2, with smoother performance and faster loading
- Added World detail and Audio detail options to this game's settings menu, so slower computers can trade distant detail for smoothness
- Testing and debugging controls are no longer listed in the control mapping menu
New in version 1.0.13
- Added remappable gameplay controls
New in version 1.0.11
- Integration with the latest internal changes
New in version 1.0.10
- Migrated to Python version 3.13
New in version 1.0.9
- Added the learn sounds page to the game
New in version 1.0.8
- Fixed a bug where some keys would remain stuck on game over
New in version 1.0.7
New in version 1.0.5
- Implemented the pausing system. Press escape to toggle pause
New in version 1.0.4
- Changed the NPC beacon sound
New in version 1.0.3
- Balancing fixes
- Added new weapons to NPCs
New in version 1.0.2
- Fix for fuel tanks failing to detect some NPCs or the player when they would be situated at specific angles to the main object
New in version 1.0.1
- Fixed a cleaning up issue