Endless Defense changelog

New in version 1.0.16

  • Updated to work with the latest version of Marvel Realm

New in version 1.0.15

  • Updated for the new Marvel Realm client. The game supports Steam Audio, the new spatial audio engine under Settings, Sound settings, and runs smoother in busy scenes
  • Game settings now has a Performance page, which holds FPS limit, World detail distance and Audio detail distance

New in version 1.0.14

  • Updated for Marvel Realm 1.9.2, with smoother performance and faster loading
  • Added World detail and Audio detail options to this game's settings menu, so slower computers can trade distant detail for smoothness
  • Testing and debugging controls are no longer listed in the control mapping menu

New in version 1.0.13

  • Added remappable gameplay controls

New in version 1.0.11

  • Integration with the latest internal changes

New in version 1.0.10

  • Migrated to Python version 3.13

New in version 1.0.9

  • Added the learn sounds page to the game

New in version 1.0.8

  • Fixed a bug where some keys would remain stuck on game over

New in version 1.0.7

  • Integration with new Api

New in version 1.0.5

  • Implemented the pausing system. Press escape to toggle pause

New in version 1.0.4

  • Changed the NPC beacon sound

New in version 1.0.3

  • Balancing fixes
  • Added new weapons to NPCs

New in version 1.0.2

  • Fix for fuel tanks failing to detect some NPCs or the player when they would be situated at specific angles to the main object

New in version 1.0.1

  • Fixed a cleaning up issue