Spelunker Probe changelog
New in version 1.0.16
- Updated to work with the latest version of Marvel Realm
New in version 1.0.15
- Updated for the new Marvel Realm client. The game supports Steam Audio, the new spatial audio engine under Settings, Sound settings, and runs smoother in busy scenes
- Game settings now has a Performance page, which holds FPS limit, World detail distance and Audio detail distance
New in version 1.0.14
- Updated for Marvel Realm 1.9.2, with smoother performance and faster loading
- Added World detail and Audio detail options to this game's settings menu, so slower computers can trade distant detail for smoothness
- Testing and debugging controls are no longer listed in the control mapping menu
New in version 1.0.13
- Added remappable gameplay controls. The default controller layout now uses Start for the collection and Back for pause
- Falling into a chasm no longer creates a false maximum-speed wind burst when the player is repositioned
New in version 1.0.12
- Integration with the latest internal changes
New in version 1.0.11
- Opening the collections menu will now pause the game
New in version 1.0.9
- Fixed a bug where after finishing a level, your way would be blocked when going forward.
New in version 1.0.8
- Fixed a bug where sometimes finishing a game would cause the suite to crash
New in version 1.0.7
- Migrated to Python version 3.13
New in version 1.0.6
- Fixed a bug where sometimes advancing to the next level would create impassable tunnels
New in version 1.0.5
- Added the learn sounds page to the game
New in version 1.0.4
New in version 1.0.2
- Implemented the pausing system. Press escape to toggle pause
New in version 1.0.1
- Fixed a grammatical error in the collections menu
- Fixed a bug where the collection would sometime not empty upon starting a new game