Spelunker Probe changelog

New in version 1.0.16

  • Updated to work with the latest version of Marvel Realm

New in version 1.0.15

  • Updated for the new Marvel Realm client. The game supports Steam Audio, the new spatial audio engine under Settings, Sound settings, and runs smoother in busy scenes
  • Game settings now has a Performance page, which holds FPS limit, World detail distance and Audio detail distance

New in version 1.0.14

  • Updated for Marvel Realm 1.9.2, with smoother performance and faster loading
  • Added World detail and Audio detail options to this game's settings menu, so slower computers can trade distant detail for smoothness
  • Testing and debugging controls are no longer listed in the control mapping menu

New in version 1.0.13

  • Added remappable gameplay controls. The default controller layout now uses Start for the collection and Back for pause
  • Falling into a chasm no longer creates a false maximum-speed wind burst when the player is repositioned

New in version 1.0.12

  • Integration with the latest internal changes

New in version 1.0.11

  • Opening the collections menu will now pause the game

New in version 1.0.9

  • Fixed a bug where after finishing a level, your way would be blocked when going forward.

New in version 1.0.8

  • Fixed a bug where sometimes finishing a game would cause the suite to crash

New in version 1.0.7

  • Migrated to Python version 3.13

New in version 1.0.6

  • Fixed a bug where sometimes advancing to the next level would create impassable tunnels

New in version 1.0.5

  • Added the learn sounds page to the game

New in version 1.0.4

  • Integration with new Api

New in version 1.0.2

  • Implemented the pausing system. Press escape to toggle pause

New in version 1.0.1

  • Fixed a grammatical error in the collections menu
  • Fixed a bug where the collection would sometime not empty upon starting a new game